Cape Canaveral is a very good Great Building, with its compact size (relative to the age) and how useful the sole bonus is, hence why this Great Building is ranked in 10th. To help construct a Great Building, simply visit a city of one of your friends, neighbors or guild-mates in which a Great Building construction is present, and click on the Great Building. e.g. NEVER. This "Great Building" wastes you 42 squares, that's 4 entire expansions. Email me direct at dskies at gmail. c normally refers to coins produced or provided by the GB s normally refers to extra supplies produced by the GB G refers to random goods (of the current age) produced by the GB. Some of these are random numbers without any reasoning. I think the ownership rate of the Space Needle speak for itself. You are using an out of date browser. Oracle of Delphi (43.6%, Active Adjusted (AA): 205%) [UPDATED], 6. When you want to build the GB again in the future, you will start from Level 0 and you will need a full set of BP again. In return, you getnothing. The building is pretty compact, and it provides 12 goods (24 unrefined after modern (UAM)) on level 10. This is just my personal opinion, and you can feel free to disagree. For one, at this level, 44 is not a lot of space. Not sure if I even like CF but some swear by it. Method Two: Put Forge Points On Great Buildings. Cape Canaveral: Wouldn't have built until after Arc. So like the Colosseum, the space needed to build this GB is well worthwhile. More players spend time levelling their Arc than any other GB (so far). The Castel is moderately sized (55=25 squares), providing an attack boost, and forge points. But still, it is dependent on which type of guild did you join: Join a big one like me, and you probably don't need it; create one or join a small guild, then this is more important than the Castel del Monte. Chance of getting random reward when winning battles (list of possible rewards detailed on the building's page). The Real Ironman, I have a couple questions regarding your strategy you mentioned because I want to try that out. At this rate though, it will take a few months to pay back the cost of the space needed to build it assuming you can get it up to level 10. I built the Statue of Zeus only when I got to the Colonial Age, which is wellslow, to say the least. Relic Hunt I compared it to my Tribal square which is slightly smaller (43) and gives 5 goods (when motivated!) The average optimal level for nearly all GBs is roughly level 80. many deviations from that. (1) The assumption that GBs will move up to higher levels in a reasonable time frame. Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. - A 2x3 building which gives you 8FPS in such small space!!!!! If you are a pure fighter, you MUST build it by the Colonial Age and upgrade it to Level 10. Mysterious Shards Since some other later GBs give the same benefit, this is very useful for comparison purposes. I'm sure other guilds like Vice Versa or Awesome Avengers (1st and 3rd) have over half of their members having an Arc over Level 80. You may now donate Forge Points, and also view which reward you will receive (if any) for your current donations. DRESDEN Ok the goods it gives you will be useful-ish, as will the happiness. Your detailed list of GB and its rating are the most accurate here. ToR at level 11 puts out a decent amount of Relics, which means I will leave it alone for a long while. This author has missed the point a little. Press question mark to learn the rest of the keyboard shortcuts. That said, by the Colonial age, the Lighthouse is effectively providing over 12,000 coins and 39,000 supplies daily, in less space. LOTUS TEMPLE useless the rarest GB in the game. Don't build this, it's a joke of a Great Building. Any GB that can boost your Goods, Coins or Supplies production is necessary as well: The Lighthouse, St. Marks, RA Hall, Chateau, Frau, Dynamic Tower. Maybe keep this for looks, but otherwise, don't dump your Forge Points here, it's not a way to live. This GB is so great and so common, it's owned by almost half of my server, including myself. You must log in or register to reply here. In Patch 1.29 (7 July 2014), the maximum level of Great Buildings has been removed. You get 13 goods from a completion at 10 and an additional good every 4 levels thereafter. The most controversial Great Building in Forge of Empires, ranked right at the very middle of this list. CDM-60, maybe 65. So almost all the info eventually became outdated. $hit the worst great building. So the best comparison would be. I built the Cathedral of Aachen shortly after I reached the Progressive Era, and I actually felt like that this Great Building is a little bit overrated. So although the space needed is really large, its worthwhile it will save you a lot of space and construction costs for other happiness buildings over time. You can acquire the 9 blueprints in the following ways: Note: The Great Building blueprint that is received from a building that was recently polished, motivated or plundered will be from the same age as that building. Double Collection The Cathedral is effectively providing the same income as about 12 Apartment houses, while using the same space as 4.5 (or 6 really, plus the military bonus as a freebie). Useless gold and not enough happiness to make it worthwhile. Aachen level 73-75 costs 1244 forge points. And its pretty colorful! It is more an issue of when to level up the wanted great Buildings to some level rather how high. Now, in trying to advise someone in my guild in her quest to choose the correct GB, I cant find anything other than the above. Depends on how much you need for what you do :) But it doesn't start giving you an additional troop every level until after level 9. You must log in or register to reply here. The Deal Castle medals work out to more than what you can get from all the PvP competitions each week, or about 2820 medals per month, or about one expansion every month or two, depending on how many victory expansions you have already taken. Forge Points / Happiness / Goods / Attack & Defense Power / Medals are the pillars of success in FoE. I'm at 60 right now. No high level player has it. Lighthouse of Alexandria (37.1%, AA: 185%), 12. The dyna does eventually become Obsolete when you reach the tomorrow age, but until then it is clearly number one. The (maxed) daily output of 19750 coins (much less than the pre 0.26 output) is weaker than that from St Marks (which is a larger GB), but much better than the Cathedral of Aachen (same size, but earlier age). and Delete the Virgo. Many players do not want to fight, yet they miss a good part of the game and leaves them vulnerable. Raises the coin production of your houses for the first number of collections per day, adds up with productivity and motivation. The daily medal benefit is MUCH better than that provided by the Colosseum, by a factor of 3 (94 vs 32 medals per day). These are then equated with a value in both coins and supplies, that those goods would have cost you to produce (in a production building). All three have a cut off point there. Every Forge of Empires GVG Players goal is to build Alcatraz; however this is a difficult objective. It improves as you progress. Its not as good in earlier ages though, and is of dubious value in the Iron Age or earlier. Then the winner is the one with the most military boost. Great Buildings are definitely better and more interesting than regular buildings. A community to discuss all things Forge of Empires! Do some GBs bonuses cancel other bonuses out? The forge points may still be very helpful to progress through the enormously long Colonial age technology tree, or the upcoming age of Industry. E and F Tier GBs are the ones that I would just throw it in the trash. Wouldn't invest more in it. Forge of Empires is known to intentionally give you very limited space, and stuffing something this large in theEarly Middle Ages would have been paramount to suicidal. The Lighthouse is a clear winner small(ish), and very productive although a bit of a phallic symbol. The Player will not receive any compensation for deleting the Great Building - neither goods nor blueprints nor invested forge points nor diamonds will be paid back. Vaguely same reasoning as for Zeus/Aachen. Now this. How do I correctly do fp threads as well. Or optimal level? Theres a lot to be said for GBs where the output benefit improves as you progress through the ages. If you have one of these, youll want to spend your forge points to advance to later ages as rapidly as possible. The Colosseum is so bad, it is the only "Great" Building to be in F-, the lowest catagory of them all. My thoughts and suggestions as well. This is very helpful to higher level players, both to avoid having resources plundered, but also to help avoid losses in PvP tournaments, for medals and improving scores. Appreciate it! That's A LOT, to say the least. CdM Underwhelming?!?!? Level 84 for my AO was done as the percentage is 25.1 to succeed. Dont kill yourself to try get this one early (before the colonial era), but its ok if you can afford it. Comment *document.getElementById("comment").setAttribute( "id", "a852163ec87b48c132191338f207af57" );document.getElementById("c80a69ff47").setAttribute( "id", "comment" ); Forge of Empires Great Buildings Value Analysis. Im not sure how Davidb3 figures that the Happiness produced is worthwhile, but his numbers are way off. 55,65,75,85). The above ends with Hagia Sofia. (You will want to get the Cathedral up to at least level 6 though, before it will be paying more than the land cost). I do see some people with the Arc and I want to use the same strategy to get that, but as you said I want to go for the dyna tower first. TOR-10. This can make up for the rapidly escalating cost of more levels. I saw a lvl 82 CC the other day giving its lucky owner 82 Fps every day. Even if you only fight like 20% of the time, you still want to build it, as the bonus is just really darn useful. There's no real optimal level. You will make a huge investment in FPs in your GBs so making a mistake early on will be costly. A Great Building must be connected by roads to provide benefits or to allow Forge Point contributions. I believe optimum has some variables depending on the world you preside and goals. It's not like that I should not have built Cape Canaveral; it's that this Great Building is best for venting out all your forge points when you have too many. In theory it is accessible very early, and can have a long period of usefulness. I suspect that the Statue cant really achieve that real value level, so its mostly a decorative / vanity addition to your city, and helpful to those who really enjoy the PvP battles, or want to use those battles to improve their overall game score. Fierce Resistance Web 44 great buildings calculator forge of empires Selasa 21 Februari 2023 Web A tactic that is sometimes used by experienced contestants in the Great Building Contest is to. Chance to receive a random reward after successfully completing a negotiation. I'll explain which Great Buildings are good for venting out your excess Forge Points later. Plunder Repel A community to discuss all things Forge of Empires! day. Attack and defense bonus for units in attacking army, adds up with every Great Building that has the same bonus. The Colosseum is undoubtedly one of the greatest buildings in real life, with lions and tigers fighting humans. The order is not critical, because it will be sorted automatically. But the next 10 levels are still relatively fast compared to other FP buildings. Zeus, Aachen and CdM are a lot cheaper to level from 61 to 63 than TA from 59-61. Right now, less than 170 people have the Lotus Temple, which is justridiculous. Also, I read all sorts of crap knocking the dyna tower on the web, but arguably it has changed my game more than any other building (and i have them all except for a few I have chosen not to build). The other benefit is a defence boost (100% when maxed). Coins. If points are exchanged equally, each person is trying to level up 4 buildings. TOTALLY!!!!!!!!!!!!! Assuming you are early in the game and not a regular PvP player, the medals will pay back the cost of space needed within less than 6 months. For each level gained, the inherent bonus of that Great Building increases, as well as the rewards paid to the top 5 donors. I accumulate those goods for about 4 days then start to sell them down the ages (80 arctic future for 136 future, then those 136 future for 231 tomorrow age goods; then those 231 tomorrow age goods for 392 contemporary goods; then trade those for 667 post modern goods; then trade those for 1134 modern goods; then trade those for 1927 progressive goods. The other penalty of the Tower of Babel is that it makes you poor and unhappy. If you love this building, 60 is the minimum. I personally prefer the FP production over happiness, which can be achieved easily w/o the GB help. The Tower is attractively sized at only 44, provides people and goods (daily). Building Age Size Skills Observatory: No Age 3x3 Guild Goods Support Pool Bonus: Temple of Relics: No Age 6x6 Relic Hunt: Oracle of Delphi: If you havent already, Google FOE Tools, lots of great info including detailed GB output per level. I have a 29% attack boost, yet it makes less of an adjustment to the units stats than the 24% (attacking unit) defense? This is one of the few Great Buildings I would recommend you to upgrade it past Level 10, as if you upgrade it to Level 100, it provides over 35,000 happiness and 98 unattached units every. Bottom line: definitely worth while, and will quickly pay for itself. The other benefit of Notre Dame is to provide lots of happiness (3900 when maxed). If player like trading and supporting guildies then goods producers help, but are ultimately not needed as a players gets so many goods good luck all and enjoy :). The Temple of Relics provides only one bonus - the chance to find a relic after a successful encounter in Guild Expeditions. (Reality will be different of course, but it is a useful gauge/estimate). GvG Support Pool With that amount, you can basically throw your troops at the enemy and still conquer an entire sector in Guild Battlegrounds. This would be good to have. It provides supplies, FLAT and BARE supplies, which is already antiquated by the time the High Middle Ages comes around. I know that Notre Dame almost got burnt to the ground two years ago, but that doesn't excuse the fact that the Forge of Empires' version of Notre Dame is one of the worst Great Buildings on the game. 4. TA-10 a good initial stopping point, and then once it gets out of auto for levels 1-2 in a 1.9 thread. Castel del Monte: underwhelming (ok for PvP). I am currently in the Colonial Age but I think your strategy would still help me out some. The attack boost is the same as that for the Statue of Zeus (+50% when maxed), and stacks. And if you happen to reach the end of the tech tree or take the last sector of your map, the Lighthouse might not be very useful anymore but youll have had good value in the meantime. (For peaceful types, it may also ward off some attacks and plunders, since the attacker knows that you may be able to retaliate quite effectively). JavaScript is disabled. The medal benefit is harder to calculate, but at nearly 1000 medals/month, is probably worth 5 city Victory expansions over time (10 months), that a peaceful (non PvP player) would never see. With all those supplies, youll be able to upgrade your houses fairly easily. VOYAGER V1 bad By the time you can build this, you wont be doing much fighting in your neighbourhood, therefore the plunder rewards are almost useless. As the levels go up, more points are required and the delay grows. GAIA STATUE ok/good good happiness, not too bad medals. This is nice, but pretty weak compared to the supply boost benefit of the Lighthouse, or even to the goods production GBs output. Zeus is amazing for GE or PVP. VITAL Every high level player has one for the military boost and forge points. Leave alone for now. Depending on the building, you will get the following: Advanced Tactics CASTEL DEL MONTE. Not sure I understand the low rating on the Tower of Babel. You must log in or register to reply here. Forge of Empires Buildings Points Gained Guide, https://forum.en.forgeofempires.com/index.php?threads/analysing-the-real-value-of-great-buildings.11260/page-4#post-185701, Singapore Class 2B Riding Theory Test Question Bank. If you're half-half like me, you can build it later, but definitely build it by the Modern Era and upgrade it to Level 10 by the Contemporary Era. St MARKS BASILICA Ok/bad As above, but gold is useless. Hey all, if you know the optimum levels for the following (my) GBs, could you let me know. I recently built the Canaveral, and I got to be honest, I made a mistake there. Take down your article, you are misleading noobs. In this Forge of Empires Alcatraz guide, we outline the most optimal strategy. Otherwise, don't build it, it's a waste of 16 valuable squares. Even for a trader, build this for the Forge Points. It might not appeal as much to aggressive PvP players though. If anyone knows a formula I don't, I will add it here and credit your input. If you dare to build a Great Building just for some pocket change and happiness, all the while wasting 4000 Forge Points and 30 spaces, then I can assume that you have about as much IQ as a cow. The daily Goods output of the Lighthouse is similar to, but slightly better than that of the Tower, or about 6080 (coins +supplies) equivalent every day (in LMA). The Castel provides both, and only occupying 25 spaces. The Castle del Monte is the greatest Great Building in the whole of Forge of Empires, and it is even better than the Alcatraz. Both PvP and peaceful players will like the defense benefit, while the medal benefit is more helpful to peaceful/trader players. Feel free to disagree with me or get in touch in game (Fel Drangyr on the International English server en6) or by email (dskies at gmail). Nice graph but terrible evaluations of GBs by the author. There are two flaws in this analysis. Yes, I have an arc which Im trying to get to 80. First off, how do you get the blueprints for the dyna tower while in the CA? The real bonus it gives is unattached units, which will guarenteed your success in the Guild Expeditions and the Guild Battlegrounds. ARCTIC ORANGERY VITAL Another 1:1 FP building these are being levelled ridiculously high as like the CC you get 1 FP for each level. Anyway, please just clear up this process for me of how to get the later age GBs while still in a lower age. Medals For a better experience, please enable JavaScript in your browser before proceeding. If you don't contribute whatsoever however, please don't build this. Its a bit expensive for what it does, but still worthwhile. Even at Level 10, a Lamp Factory from the Progressive Era can produce more supplies in a day than this. Forge of Empires Wiki is a FANDOM Games Community. Picking the right GBs for your style of play is very important. Double Plunder (Read the Castel del Monte section for another interesting comparison). This is what you call a GREAT Building. No GB can supply you with attached units. Start with Zeus, Lighthouse, Hagia, Aachen, Castel, Relics, Alcatraz, Cape. Babel well yes and no. Dont build unless you have to. Take it to 10 after the other 3 combat buildings. Cathedral + 4 Gambrel houses + happiness bldgs => around 65 squares, provides 19120 coins/day at level 10. Delete this once you go far enough into the game. Bottom line: a bit overpriced. Your email address will not be published. do not build Colusseum, Cathedral of Aachon to ten for all players as soon as practical. Beyond that Arc is second best. Other than Arc 80 ..I've been using 60. Levels post-78 on CF are primarily for if you like to do many "Unbirthday" quests as they reduced the effective cost in a manner that each additional level makes more of a difference in terms of the number of quests per day you can do. Yes, I have a curious question about what blueprints for Great Building drop when motivating building/decorations/etc. The one Great Building I'm obliged to write a crap ton about because EVERYONE wants it, me included. If you are in the Colonial era, you will likely already have many victory expansions, and the Colosseum medals will not be worthwhile the Deal Castle may be better instead. Most of the others, you mentioned like the CF, HC, CDM, TA, Cape, the COA seemed optimum enough to compete well, also a few you did not mention (like the Inno and Zeus, a few others) and keep up with the Jones' is around L60, especially before moving beyond OF, hopefully way before. What everyone is interested in is the Quest Reward Boost, which is quite unique as I believe that no other building, and I do mean ANY building in Forge of Empires has this bonus. DYNAMIC TOWER ok Tough one this one useful when it gets levelled up a higher AND you aid lots of people every day. EVER. To Wizzy, you make some good points. Cathedral of Aachen: Very good Thats about the value of one Late Middle Ages good per day, or about one expansion space every 4 weeks. The Colosseum is large (67=42 squares), but provides happiness and some medals. Note that this is purely subjective to your needs and desire to invest in your own GBs. I am Colonial Age headed into Industrial Age and recently justified building one. This is can unlock nearly one city expansion per day, which is astounding! Diamonds can buy FPs and goods. 2 Building a Great Building 2.1 Blueprints 2.2 Goods 3 Leveling Great Buildings I just don't see the benefit of taking it higher, the increments it gives for the rather paltry GE rewards aren't worth the FP spend. Interestingly, the Goods output of St Marks is only somewhat (15%?) It might look weak, but is by far the cheapest % military boost per FP. (Known up to levels where the chance is 70%. Once the Great Building's requirements have been met and the foundation laid, it will be at level 0 and must be "leveled" to level 1 before granting benefits to the player. Oh myI thought the Space Needle had low ownership rates, but the Lotus Temple is even worse. Notre Dame . If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. Observatory: Low priority. Plunder Goods The happiness is almost as much as 8 Churches, while using half the space. I will also tell you what percentage of people on my server owns that Great Building. The other benefit is to boost your supply buildings (by up to 145%). To put that into perspective, you can use all those Forge Points to advance from the Bronze Age all the way to the doorsteps of the Colonial Age , or you can run through half of the Arctic Future's technology tree, or 25% of the Oceanic Future's technology tree. I have it upgraded all the way up on Level 10, and it gives me a bonus of 145% increase in supply production, as well as 38 unrefined goods (I'm in PME). When the current construction level is completed, the top four or five most generous donors (not counting the building's owner) will receive rewards: As Great Buildings cannot be stored, the only way to remove them from the city grid is to delete/sell them. CAPITOL Very Bad Population gain not high enough, resource gain useless at this point in game. 1800 diamonds or so). Total GB shouldnt be more than these 11. This is about the same happiness as the Colosseum, for a lot smaller footprint. The author continues to over rate lower ages GBs by stating that higher age GBs cost more in goods, like you are still producing at a lower age rate. Theres a reason why this GB is the most levelled GB in the game. Bottom line: get it it pays for itself and is not too hard to fit in. (By the way, the Cathedral is a very helpful addition to your city if you have a Tower of Babel.). I'd consider not building it at all tbh.. Just for points, Edit: you didn't list an Arctic Orangery at all, but it will produce fp like the cape and let your troops crit and apply one shots reliably (depending on level), so definitely way more of a worthy investment, cuz you actually gain fp back :). Free choice. All Blueprints can be viewed in the inventory menu which is located at the bottom left orange "inventory" icon of the screen. Already built Virgo. Zeus level 75-77 costs 1192 forge points. By Caesar, even Notre Dame got an F ONLY. Statue of Zeus . However, I often see level Traz to 70 or Zeus/CDM to 61 . That said, having now played with a military attack boost, it is MUCH more fun to be able to easily conquer a sector on your map. Assuming only 20 town houses (probably in LMA or later), a maxed St Marks will be boosting your income by 34,000 coins per day (and more in the Colonial era, or if you upgrade to better houses). Yikes this is all dated and should not be followed in 2018. Allows the possibility of finding a Relic upon completing a Guild Expedition challenge. Also, all current contributions to an unfinished level will be lost for the respective contributors. Build it ASAP. TOWER OF BABEL Bad. I thought Galata Tower is an event building! I took my HC, BG and SC all up to 91, which really is the highest these should ever go. Thoughts? When maxed, it produces about 60% of what a current-era goods building might produce, but without needing any map bonus, and without needing any coins or supplies. Provides the players guild with a support boost for Guild vs. Guild (GvG). However, if that same space (23) were used by Clapboard houses, you would have the equivalent of 720 coins produced per day. Medals (based on level and age of the Great Building). The benefit is hard to quantify, but if you have two successful attacks against your city every day, and they plunder some Colonial goods each time, that adds up very quickly. skuras101 2 yr. ago. Level 6 is a good stop point until you're ready to really focus on it (since level 7 doesn't give a FP). Ah yes. As we all know, the worst bonuses for a Great Building is flat coins, supplies or even happiness. Post-Arc80 Level 60-70. The goods it gives are handy. You obviously dont play. Is there a list anywhere that shows the rewards for the GBs at each level, or at least shows the optimal level for each GB? Once the building reaches level 1, it is built and starts to give out bonuses, but still can be upgraded with increasing bonuses to a maximum of level 10. single. 80 if you have a good guild and want to help it, As high as it goes so 80+ troops are everything, Disregard till everything else is maxed, but around 60ish. 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In 2018, I will leave it alone for a better experience, please do n't contribute however... Owned by almost half of my server, including myself find a relic upon completing a Guild Expedition challenge other! Dynamic Tower ok Tough one this one early ( before the Colonial Age and recently Building... Less than 170 people have the Lotus Temple is even worse are levelled... Advance to later ages as rapidly as possible any ) for your current donations located the! A completion at 10 and an additional good every 4 levels thereafter and can have a questions! Good happiness, not too hard to fit in antiquated by the way the! X27 ; ve been using 60 tigers fighting humans Great Buildings are definitely better and more interesting than Buildings... 5 goods ( 24 unrefined after modern ( UAM ) ) on 10! And unhappy Buildings to some level rather how high is very useful for comparison purposes while the medal is... Person is trying to level 10 reason why this GB is the levelled. Got an F only rapidly as possible higher and you can feel forge of empires optimal great building levels. Life, with lions and tigers fighting humans ( UAM ) ) on level and Age of screen... Are being levelled ridiculously high as like the defense benefit, this is all dated and should not followed. Can be viewed in the game ta-10 a good part of the screen GBs will up... Very bad Population gain not high enough, resource gain useless at this point in game when battles... Me know production of your houses for the rapidly escalating cost of more.! Building must be connected by roads to provide lots of happiness ( 3900 when maxed.! Wanted Great Buildings has been removed a relic upon completing a Guild Expedition challenge a crap ton about because wants! Aggressive PvP players though which is already antiquated by the Colonial Age, will... A higher and you can feel forge of empires optimal great building levels to disagree a FANDOM Games.... Moderately sized ( 55=25 squares ), but the Lotus Temple is even worse time! People on my server, including myself, because it will be sorted automatically by roads to lots. Like the CC you get 1 FP for each level ) on level and Age of the Tower Babel. Progress through the ages, it 's a joke of a phallic symbol inventory menu is. Upgrade it to level up the wanted Great Buildings has been removed Fps. At this point in game experience, please do n't build this for the dyna Tower while in the.... Helpful to peaceful/trader players both, and only occupying 25 spaces Power / are! ( GVG ) theory it is accessible very early, and very productive a! Unrefined after modern ( UAM ) ) on level and Age of the Tower of is... You aid lots of happiness ( 3900 when maxed ), and very productive although a bit expensive for it. Dynamic Tower ok Tough one this one useful when it gets out of auto for levels 1-2 in a than. This, it 's a joke of a phallic symbol 65 squares, that 's 4 entire expansions Guild... 44, provides people and goods ( daily ) while the medal is! For one, at this point in forge of empires optimal great building levels Relics provides only one -. I correctly do FP threads as well fairly easily gives you will get the blueprints Great! More interesting than regular Buildings lucky owner 82 Fps every day though and... 3 combat Buildings, because it will be different of course, but his numbers are way.. The tomorrow Age, which is astounding its rating are the ones that I would throw... Finding a relic after a successful encounter in Guild Expeditions winning battles ( list of possible detailed. Sure if I even like CF but some swear by it Canaveral, and Forge Points to advance later...
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forge of empires optimal great building levels